There are three different types of piles in FreeCell Solitaire. They are:
The Free Cells: The four piles in the upper left corner.
The Foundations: The four piles in the upper right corner.
The Tableau: The eight piles that make up the main table.
The Tableau piles are numbered from 1 to 8, piles 1-4 start with 7 cards each, piles 5-8
with 6 cards each. The Foundations and Free Cells are empty.
To win FreeCell, you must get all the cards onto the Foundations. The Foundations are ordered by suit
and rank, each Foundation has one suit and you must put the cards onto them in the order Ace 2 3 4 5 6 7 8 9 10 Jack Queen King.
To do that you can use the moves described below:
Move one or more cards from one Tableau pile to another. You can move the top card of
a pile on the Tableau onto another Tableau pile, if that pile's top card is one higher than the moved card and in a
different color. For example, you could move a red 6 onto a black 7. If the top cards on a Tableau pile are ordered,
e.g. you have red 6, black 5, red 4 as the top cards, then you can click the red 6 and move all of them together onto
another Tableau pile that has a black 7 as its top card. If you have an empty Tableau pile then you can move any card there.
Move a single card onto a Free Cell. You can always move the top card of any Tableau Pile, Free Cell or
Foundation onto a Free Cell if it's empty. Free Cell's can only hold a single card at a time.
Move a card from a Free Cell. You can move a card from a Free Cell onto a Foundation if it's in the same
suit and one higher than the Foundation's top card. Or you can move a card from a Free Cell onto a Tableau pile if the
card is one lower and in a different color than the Tableau pile's top card. E.g. you could move a red 5 from a Free Cell
onto a Tableau pile where the current top card was a black 6.
You can move a Tableau card onto the Foundations. You can either drag the cards onto the Foundation,
or just double click it and then it will go there by itself. When the Free Cells are empty and all cards on the Tableau
are arranged in 4 piles and each of the piles has been ordered in descending order with alternating red/black cards then
the Tableau will clear itself, since at that point you are guaranteed to win the game.
You can Undo as many times as you like. The game offers unlimited undos. Each Undo counts as a new move though,
so if you're trying to win the game in as few moves as possible you should be careful about how many undos you use.
Time and Moves
The game counts the moves you make, and measures the time it takes to finish the game.